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Changing the current model of financing public service media in the Czech Republic is not necessary; on the contrary, it could jeopardize both the stability of funding and the protection of editorial independence. This conclusion comes from a new analytical study by media scholars from three universities, which offers a systematic overview of available solutions. The analysis is based on a current comparison of thirteen European countries, drawing on structured consultations with national experts on individual media systems.
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In the newly published peer-reviewed article Marek Vranka from the ICSJ FSV UK, together with his colleagues Michal Smetana and Ondřej Rosendorf, analyze whether formal alliance treaties boost public willingness to support military interventions and whether this effect holds beyond the Western world.
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We invite you to a seminar on the challenges facing journalism in a time of rising far-right populism in Europe. Renate Schroeder (EFJ), Francesco Cancellato (Fanpage.it) and Eva Simon (Liberties) will discuss threats to the media, censorship and surveillance on April 21, 2026, at 9:30 at the Hollar Building.
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PhD student at the Institute of Communication Studies and Journalism, Muhammet Ali Dokumaci, successfully defended his PhD dissertation on March 9, 2026. The title of his PhD dissertation is “The Discursive Constructions of the Home in Prague Student Dormitories and Hostels: Hegemony, Counter-Hegemony, and Liminality”.
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PhD student at the Institute of Communication Studies and Journalism, Daniel Nielsen, successfully defended his PhD dissertation on March 9, 2026. The title of his dissertation is “Value Extraction of Digital Gameplay: Locating Exchange Relations and Labor Hierarchies in Game Cultures”.
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On the occasion of International Women's Day, which we celebrate on March 8, we would like to remind you that gender equality remains an important topic in media, communication, and cultural research. At ICSJ, we approach this issue from many different perspectives – we examine how gender is reflected in working conditions, media representations, gaming culture, and digital trends.